10 Family Games for the whole family to enjoy

Get everyone together this Christmas for a family games night! We’ve brought together 10 family games perfect for a festive family night. Ages range from 2 all the way up to 14 so there’s something for every member of the family! From educational board games to intriguing strategy games, we’ve got something that will appeal to everyone in your family from the youngest to the oldest. Young learners won’t even realise that they’re learning as they develop core skills through engaging game play whilst joining in with the rest of the family.

1) Sculptapalooza™ (Ages 10-14)

It’s the squishy, squashy, sculpting party game!  This fast-paced sculpting battle combines the creativity of Playfoam® with engaging imaginative play. Mess-free Playfoam never dries out so this game can be played time and time again! Simply get into two teams and battle it out to mould the Playfoam into a specified model!

How to play

  • Place the category cards face down in the play area
  • Decide which team will go first
  • A player from that team takes a category card and rolls the numbered die to determine which challenge they need to complete
  • That player must use the Playfoam to complete their challenge before the timer runs out
  • Can their team mates successfully guess what it is?
  • The first team to successfully guess 25 challenges wins!

Sculptapalooza™ includes sculpting challenges such as:

  • “Straight up Sculpt” – simply create the specified model
  • “Put it on your Face” – mould the Playfoam onto your face to bring your creation to life
  • “Just close your Eyes” – master your creation with your eyes closed
  • “Playfoam Props” – incorporate props into your masterpiece
  • “Sculptor’s Choice” – build anything in your imagination for your team mates to guess

Take a look at DIY Daddy’s review of Sculptapalooza!

2) Code & Go® Mouse Mania Board Game (Ages 5-9)

A learn-to-code board game! Code & Go® Mouse Mania is a way to introduce coding and inspire primary children in STEM. This engaging game follows the same screen-free concept as our award-winning Code & Go Robot Mouse. It provides a basic introduction to early coding concepts such as step coding and logic and encourages problem solving skills, but most importantly, it’s fun to play!

How to play

  • Each player selects a mouse and places it in its coloured corner of the game board
  • Give each player a Super Mouse card
  • Players take turns rolling the die and selecting that number of coding cards
  • Encourage players to lay out their coding cards in a sequence to map their mouse’s path. The path should take them closer to the cheese!
  • Players then move their mouse according to the steps in that sequence
  • If a mouse lands on some cheese, that player takes it
  • Players clear their cards after each sequence ready for their next go
  • Play continues until all cheese wedges have been collected
  • The player who collects the most cheese is the winner
  • Enhance the game play with:
    • Maze walls – roll these on the die and place a wall anywhere you want on the game board to block your opposition
    • Warp zone spots – instantly jump to another warp zone spot in one move if it will benefit you
    • Super mouse – Can be used only once in a game! Use this card to jump over a maze wall

3) Hooplastack™ (Ages 7-12)

 A game of steady hands and quick reflexes! Hooplastack™ is an easy-to-play game that encourages fine motor skills and strategic thinking as players pile the wooden pieces high, then try to snatch the bottom piece with the hoop!

How to play

  • Remove the assortment of wooden pieces from the pole and stack them on a table
  • The first player places the wooden hoop over the tower and rests it on the table
  • They quickly yank the hoop, aiming to snatch out the bottom piece
  • If the stack remains upright the play passes to the right, if the stack falls the player is out of the game
  • The last player remaining wins!

4) The Sneaky, Snacky, Squirrel™ Colour Matching Game (Ages 3-7)

The forest friends are hungry and need help! Help squirrel fill his stump with coloured acorns to win the game!

How to play

  • Pass the squirrel spinner to the youngest player and let him or her spin.
  • If the wheel stops on a colour, use the squirrel squeezer to grab a matching acorn and place it in the matching hole in your log. If that hole is already full, skip your turn.
  • Once you’ve made your move, pass the squirrel squeezer to the player on your left – it’s their turn now.
  • Be the first to fill up your log with acorns and you win the game!

5) Blurt!® Vocabulary Game (Ages 7-12)

Blurt out the answer fast to win! Blurt® is a great vocabulary builder and a must for family games nights. Think fast! What word means “a partially dried grape?” Be the first to say “raisin” and you’re on your way to winning this rapid word recall game!

How to play

  • The reader rolls the die. The number rolled determines which clue on the card to read aloud and how many spaces on the game board the clue is worth.
  • Players blurt out the word they think the clue defines. Players may blurt multiple times. There is no penalty for wrong answers.
  • The first player or team to blurt correctly moves ahead on the game board the number of spaces rolled on the die.
  • Pass the card box clockwise to the next player or team to become the new reader.
  • The first player or team to return to the start after circling the game board wins the game. An exact roll of the die is not needed.

6) My First Game Tail Trails (Ages 2-6)

Playing is as easy as 1-2-3! My First Games have been designed specifically to develop important skills through game play. Encourage a variety of early childhood skills with this easy-to-play, 3-step hide & seek style game! Early learners use their observation skills to win the game! Encourage players to talk about what they’re doing and where they are hiding the cats to develop their vocabulary skills.

How to play

  • Select a player to be the hider and another to be the seeker
  • The hider rolls the dice to determine where to hide the cat. If you’re a seeker, take a good look, this could be your first clue!
  • Do this for each of the three cats
  • When hiding the cats always have a tail on show as a hint to the seeker
  • Once all cats are hidden, the seeker can start searching

Other ways to play My First Game Tail Trails:

Order Cards

  • Use the coloured cards to direct seekers on which colour to find in a sequence (for example, orange- first, blue – second, purple – third).

Fill in the routine

  • Use Tail Trails to create a story and practice daily routines.
  • Players use clues to find the Cats based on connections to their real life.
  • The hider will hide all three Cats in the order that a child may follow a routine.
  • One idea would be the morning routine:
  • Wake up
  • Brush teeth
  • Get dressed
  • For example, place the first Cat in bed under the covers.
  • Players guess where the next one is hidden: Behind a toothbrush holder.
  • Finally, the last Cat is hidden in the wardrobe.
  • This is a great way to practice routines with a playful twist!

7) Robot Face Race™ Attribute Game (Ages 4-8)

A crazy inventor has built dozens of robots, and he needs your help! Players race to find the correct robot head in this fast-paced game for the whole family. Robot Face Race™ reinforces colour recognition as players hunt out the correct robot head. There are 120 colour combinations – no two robots are alike.

How to play

  • Each player chooses a token colour and takes one token.
  • The youngest player shakes the Robot randomiser first to display the colours (face, eyes, nose and mouth) of the robot you’re looking for.
  • All players scan the game board for a robot face that matches what the Robot Randomiser displays.
  • When a player spots the robot face, he or she puts the scoring token on top of it.
  • If it’s correct, that player keeps the scoring token and grabs another one to prepare for the next round.
  • If the player makes a mistake, play continues and he or she sits out of this round.
  • Play continues and the player who found the matching robot face shakes the Robot Randomiser to start the next round.
  • The first player to collect five scoring tokens is the winner!

8) Riddle Cube™ the Game (Ages 8-12)

Challenge yourself with this mind-bending geometry game! Can you make a spaceship in 30 seconds? Players race to be the first to bend their riddle cube into the shape on the challenge card and win the round! This challenging fun-filled game includes 200 challenges made up of picture and word puzzles.

How to play

  • At the start of each round, all players must place their RiddleCube on the table in front of them and must not touch their cube.
  • The youngest player draws the first card. Players take turns drawing cards in a clockwise direction.
  • Draw a challenge card for the round and place it in the middle of the table so everyone can see it. If it is a word challenge, it is also read out loud.
  • Start the sand timer and all players will race to shape shift their cube to complete the challenge.
  • First player to complete the challenge before the timer runs out shouts “RiddleCube!”
    • If the timer runs out and no one has completed the challenge, return that card to the back of the deck. The next player draws a card to start the next round.
  • All other players check and decide whether that player has completed the challenge. If the player completed the challenge, he or she collects the challenge card.
  • The next player draws a card to start the next round and starts the timer.
  • Play continues until one player collects 5 challenge cards and is declared the winner!

Picture challenges

  • If it is a picture challenge, players try to shape their RiddleCube to look like the diagram on the card.

Word challenges

  • If it is a word challenge, a player may shape their RiddleCube and act it out using the cube to complete the challenge. For example, if the word challenge is “glasses,” the player can shape the cube and wear it like eye glasses to complete the challenge.

9) My First Game Critter’s Closet (Ages 3-7)

Critter’s closet is a silly memory game of mixing and matching. Touch, feel, and talk while you play to develop key early childhood skills and readiness for sensory, literacy and language, and social development.

How to play

  • Place all accessories on the centre of a table or the floor.
  • Each player selects an animal board to begin.
  • Choose different accessories to dress up the animals in any outfit.
  • Spin to determine action.
  • Without peeking, another player will add, remove, or switch an accessory.
  • Take a peek and identify how your animal has changed. Can you remember what your animal was wearing before the switch?

Other ways to play My First Game Critter’s Closet

Dress and match cards

  • Choose one coloured set of Dress and Match cards (blue, yellow, green, purple, or pink).
  • All players use the same coloured set for each round.
  • Dress the animal board to match your card.
  • Continue play using the spinner.

Find your pair

  • Choose a Dress and Match card to guide how to dress your animal. If there is more than one player, players dress up using the same coloured cards.
  • Shuffle all cards, including the ones used. Spread them face down on a table or floor.
  • Take turns flipping the cards to find the card that matches your animal.

10) Money Bags™ A Coin Value Board Game (Ages 5-9)

Develop coin value recognition and early financial awareness with this engaging board game. Players earn money as they move around the board completing common household chores. Simple game play is ideal for developing a variety of basic money-related numeracy skills such as: coin value recognition, early financial awareness, counting money and money-themed equivalency skills.

How to play

  • Set up the game as per the instructions
  • Players roll the die. Whoever rolls the largest number goes first.
  • The first player rolls the die and moves the corresponding number of spaces.
  • The amount shown on the space indicates the amount of money “earned” for that turn.
  • Next, the player spins the spinner to see which coins can be used to make up the amount earned. For example, if the spinner indicates “no two pence pieces” the player can use any coin except two pence pieces.
  • The player then takes the coins from the bank equalling the amount he or she earned and places it in front of him or her.
  • Play continues to the left.
  • The player with the most money at the end of the game is the winner!